This shading network lets you render your ICE effect in Maya as a Cloud or Blobby Surface Particle Render Type.Язык интерфейса: Английский, Японский, Китайский The name of the nParticle object is derived from the ICE effect.Ī shading network consisting of materials and a ParticleSamplerInfo node is also created. In Maya, an nParticle object is created and set to read from the nCache. An nCache for every ICE particle effect.When you send data back from Softimage to Maya, the following are sent:
#Autodesk maya 2017 ice plus
Scene data can be exchanged between the applications regardless of whether it originates in Maya or Softimage.